About

My name is Fernando Bevilacqua, I am a professor of Computer Science at Federal University of Fronteira Sul (UFFS), former game developer and passionate open-source contributor. I mainly work with games, human-computer interaction and computer graphics.

In 2007 I obtained a BSc degree in Computer Science at Federal University of Santa Maria (UFSM), Brazil. In 2009 I finished my masters in Computer Graphics, also at UFSM. Now I am a PhD student at the University of Skövde, working with serious games at the InGame Lab.

I work with games since 2004. From 2004 to 2011 I was one of the co-founders of Decadium, a game developer company. During those 7 years I worked as a game developer acting as senior programmer and/or project manager in a wide variety of entertainment applications. I worked in game related projects for companies like Bigpoint, Playfirst, Bigfish Games, UOL and SevenGames. Since 2012 I use my free time as an indie game developer. I have experience developing games from conception to development, deployment and maintenance, including single-player and multiplayer (local or over the network) projects. I worked as a team member (developer) and as a team leader, managing other developers, artists and musicians.

I like to code and create new things, specially when they can help me or anyone somehow (check my portfolio for a list of my projects). I spend a lot of my free time coding, for my own and for other open-source projects. I have hands-on experience on a variety of technologies and programming languages, such as C, C++, PHP, Flash/AS3, Haxe, Java, Javascript, R, Matlab and Python.